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Succubus (Dungeon Keeper): Difference between revisions

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[[Category:Film and Media]]
[[Category:Film and Media]]
 
{{Infobox video game character
| name            = Succubus
| series          = Dungeon Keeper
| image          = [[Image:Dungkeep.jpg|250px]]
| caption        = North American box art for the Dungeon Keeper game
| firstappearance = Dungeon Keeper
| firstgame      = Dungeon Keeper
| inuniverse      = Succubi are stunningly attractive female demons that manipulate their victims by charming them with powerful magic
}}
''For other uses of the word [[Succubus]], see [[Succubus (disambiguation)]].''
''For other uses of the word [[Succubus]], see [[Succubus (disambiguation)]].''




[[Image:Dungkeep.jpg|right|250px|thumb|North American box art for the PC Real Time Strategy Game Dungeon Keeper]]
'''Succubi''' in the ''Dungeon Keeper'' video game series are stunningly attractive female demon that manipulates their victims by charming them with powerful magic. In ''Dungeon Keeper'' the player attempts to build and manage a dungeon or lair while protecting it from 'hero' characters intent on stealing the user's accumulated treasures and killing various monsters.
'''Dungeon Keeper''' is a strategy video game released for the PC in which the player attempts to build and manage a dungeon or lair while protecting it from (computer-controlled) 'hero' characters intent on stealing the user's accumulated treasures and killing various monsters. The game was developed by Bullfrog Productions under Peter Molyneux (Black & White, Fable) and released by Electronic Arts in July 1997 to high critical praise and positive gamer reaction.
 
'''Dungeon Keeper 2''' is a strategy game developed by Bullfrog Productions and published by Electronic Arts in 1999 for Microsoft Windows. It was released in Europe and North America in June 1999. It was the sequel to Peter Molyneux's Dungeon Keeper and predecessor to the canceled Dungeon Keeper 3. Molyneux did not have an active role in the creation of the Dungeon Keeper 2, though many of his ideas lived on from the previous game. Like its predecessor, players take the role of a dungeon keeper, building and defending an underground dungeon from the would-be heroes that invade it, as well as from other keepers. In the game's campaign mode, the player is charged with recovering the portal gems from each area in order to open a portal to the surface. This was charged as a setup for the sequel, where the gems would be used to invade the surface world and defeat the faction of goodly heroes.
 
The most immediate change from Dungeon Keeper is in its graphics; the world is now fully 3D. Where monsters were previously sprites, they are now 3D models. Several rooms, spells, and monsters were changed, added or removed, as were many game mechanics. For example, if a creature is dropped into the middle of a melee, it is stunned and vulnerable for a few seconds before getting up to fight. One major feature of the game is its "My Pet Dungeon" mode, which features sandbox-style play where players have a nearly unlimited amount of time to construct a dungeon uninterrupted, and wherein heroes only invade the dungeon if the player chooses to allow it.
 
One of the creatures in these games are Succubi.
 
==Game Information==
===Dungeon Keeper===
*Developer(s): Bullfrog Productions
*Publisher(s): Electronic Arts
*Designer(s): Peter Molyneux
*Engine: Modified Magic Carpet engine
*Platform(s): PC (DOS, Windows, 95, 98, 2000 & XP)
*Release date(s): June 26, 1997
*Genre(s): Real-time strategy, God game
*Mode(s): Single-player, Multiplayer
*Rating(s): ESRB: Mature (M)
*System requirements: Windows: Pentium 75 MHz, 16 MB RAM, Windows 95 DOS: 486DX4 100 MHz, 8 MB RAM (16 MB for Hi-res)
*Input methods: Keyboard, Mouse
 
===Dungeon Keeper 2===
*Developer(s): Bullfrog Productions
*Publisher(s): Electronic Arts
*Designer(s): Colin Robinson
*Series: Dungeon Keeper series
*Version: 1.7 (Final)
*Platform(s): Microsoft Windows
*Release date(s): June 30, 1999
*Genre(s): Real-time strategy, God game
*Mode(s): Single-player, Multiplayer (2-4 Players)
*Rating(s): ESRB: M (Mature)
*Media: 1 CD-ROM
*System requirements: Pentium II 166 MHz, 32 MB RAM, 2 MB VRAM, 300 MB hard drive space, DirectX 6.0
*Input methods: Keyboard, Mouse
 
 
==Succubi Stats==
'''Health:''' Low
 
'''Attack:''' Moderate
 
'''Defense:''' High
 
'''Armor:''' Low
 
'''Accuracy:''' Moderate
 
'''Speed:''' High
 
'''Dexterity:''' Moderate
 
'''Intelligence:''' High
 
'''Wage:''' Moderate
 
===Skills===
 
'''Level 1:''' Melee (Whip)
 
'''Level 4:''' Stun Creature
 
'''Level 6:''' Drain Life
 
'''Level 10:''' Seduce
 
===Information===
 
Succubi are a stunningly attractive female demon that manipulates their victims by charming them with powerful magic.
 
===Behavior===
 
Succubi love to torture victims in the Torture Chamber, but hate being tortured themselves. Succubi cannot research, despite their knowledge of magic. If there is no 'clients' in the Torture Chamber, they will spend their time in the Temple.
 
'''Ways to get them:''' Finding Neutrals, Temple Recipe (???), Torture and Portal.
 
'''Style:''' Support - Succubi are weak against melee, but they have a fair set of spells that makes them useful in battle.
 
'''Hang Out Group:''' Succubi usally group with other Succubi and Mistresses.


'''Hates:''' Being Tortured


'''Dislikes:''' Heroes
===Description===
Succubi are stunningly attractive female demons that manipulate their victims by charming them with powerful magic. They are a demon who looks like a human female but with red skin, horns and a devil tail.


'''Loves:''' Torturing Others
Succubi love to torture victims in the Torture Chamber, but hate being tortured themselves. Succubi cannot research, despite their knowledge of magic. If there are no 'clients' in the Torture Chamber, they will spend their time in the Temple. Succubi usually group with other Succubi and Mistresses.


'''Lair:''' Unknown


'''Appearance:''' A Demon who looks like a human female with red skin, horns, and a devil tail.
==Statistics==
<center>
{| class="wikitable"
|-
| '''Health''' || Low
|-
| '''Attack''' || Moderate
|-
| '''Defense''' || High
|-
| '''Armor''' || Low
|-
| '''Accuracy''' || Moderate
|-
| '''Speed''' || High
|-
| '''Dexterity''' || Moderate
|-
| '''Intelligence''' || High
|-
|colspan="2" style="text-align:center;"|'''Skills'''
|-
| '''Level 1''' || Melee (Whip)
|-
| '''Level 1''' || Melee (Whip)
|-
| '''Level 4''' || Stun Creature
|-
| '''Level 6''' || Drain Life
|-
| '''Level 10''' || Seduce
|-
|colspan="2" style="text-align:center;"|'''Behavior'''
|-
| '''Ways to get them''' || Finding Neutrals, Temple Recipe (???),<br>Torture and Portal
|-
| '''Style''' || Support - Succubi are weak against melee,<br>but they have a fair set of spells that<br>makes them useful in battle
|-
| '''Hang Out Group''' || Succubi usually group with<br>other Succubi and Mistresses
|-
| '''Hates''' || Being Tortured
|-
| '''Dislikes''' || Heroes
|-
| '''Loves''' || Torturing Others
|-
| '''Lair''' || Unknown
|-
| '''Appearance''' || A Demon who looks like a human female<br>with red skin, horns, and a devil tail
|-
| '''Attracted By''' || Torture Chamber and Temple
|-
|}
</center>


'''Attracted by:''' Torture Chamber, and Temple


==External Links==
==External Links==
*[http://en.wikipedia.org/wiki/Dungeon_Keeper Dungeon Keeper at Wikipedia]
*[http://en.wikipedia.org/wiki/Dungeon_Keeper Dungeon Keeper article at Wikipedia]
*[http://en.wikipedia.org/wiki/Dungeon_Keeper_2 Dungeon Keeper 2 at Wikipedia]
*[http://en.wikipedia.org/wiki/Dungeon_Keeper_2 Dungeon Keeper 2 article at Wikipedia]
*[http://www.dungeonkeeperwiki.co.cc/index.php?title=Main_Page The Dungeon Keeper Wiki]
*[http://www.mobygames.com/game/dungeon-keeper Dungeon Keeper at MobyGames]
*[http://www.dmoz.org/Games/Video_Games/Strategy/Real-Time/Dungeon_Keeper_Series/Dungeon_Keeper/ Dungeon Keeper at the Open Directory Project]
*[http://www.gamefaqs.com/176198 Dungeon Keeper 2 at GameFAQs]
*[http://www.gamespot.com/176198 Dungeon Keeper 2 at GameSpot]

Latest revision as of 12:36, 2 October 2014

Succubus
Dungeon Keeper character
Dungkeep.jpg
North American box art for the Dungeon Keeper game
First appearance Dungeon Keeper
First game Dungeon Keeper
Fictional profile
Succubi are stunningly attractive female demons that manipulate their victims by charming them with powerful magic

For other uses of the word Succubus, see Succubus (disambiguation).


Succubi in the Dungeon Keeper video game series are stunningly attractive female demon that manipulates their victims by charming them with powerful magic. In Dungeon Keeper the player attempts to build and manage a dungeon or lair while protecting it from 'hero' characters intent on stealing the user's accumulated treasures and killing various monsters.


Description

Succubi are stunningly attractive female demons that manipulate their victims by charming them with powerful magic. They are a demon who looks like a human female but with red skin, horns and a devil tail.

Succubi love to torture victims in the Torture Chamber, but hate being tortured themselves. Succubi cannot research, despite their knowledge of magic. If there are no 'clients' in the Torture Chamber, they will spend their time in the Temple. Succubi usually group with other Succubi and Mistresses.


Statistics

Health Low
Attack Moderate
Defense High
Armor Low
Accuracy Moderate
Speed High
Dexterity Moderate
Intelligence High
Skills
Level 1 Melee (Whip)
Level 1 Melee (Whip)
Level 4 Stun Creature
Level 6 Drain Life
Level 10 Seduce
Behavior
Ways to get them Finding Neutrals, Temple Recipe (???),
Torture and Portal
Style Support - Succubi are weak against melee,
but they have a fair set of spells that
makes them useful in battle
Hang Out Group Succubi usually group with
other Succubi and Mistresses
Hates Being Tortured
Dislikes Heroes
Loves Torturing Others
Lair Unknown
Appearance A Demon who looks like a human female
with red skin, horns, and a devil tail
Attracted By Torture Chamber and Temple


External Links