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Template:SMTSJstats: Difference between revisions

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|-
|style="background:#e5e5e5"| {{{Level|}}}
|style="background:#e5e5e5"| {{{Level|}}}
|style="background:#e5e5e5"| {{#switch:{{{Race|}}}|Prime={{{Race|}}}|#default= {{#ifexist:{{{Race<includeonly>|</includeonly>}}} Race|{{{Race}}}|{{{Race}}}}} }}
|style="background:#e5e5e5"| {{{Race|}}}
|style="background:#e5e5e5"| {{{Alignment|}}}
|style="background:#e5e5e5"| {{{Alignment|}}}
|style="background:#e5e5e5"| {{{HitPoints|}}}
|style="background:#e5e5e5"| {{{HitPoints|}}}

Latest revision as of 05:39, 20 July 2016

Level Race Alignment HP MP ST MA AG VI LC
Attack Type Physical Gun Fire Ice Electricity Wind Expel Curse Almighty
Poison Paralyze Stone Strain Sleep Charm Mute Fear Bomb Rage
Natural Skills
D-Source Skills
{{{D-Skill1}}}
Item Drops
{{{Item1}}}
Password
{{{Password}}}


Please use this Template only for Shin Megami Tensei: Strange Journey Demons

Using this Template

Please use this table for Shin Megami Tensei: Strange Journey Demons only.

The Elements Values should be expressed with Percentages or with generic terms like "Strong", "Null", etc. if the exact percentage is unknown. Ailments should be addresed the same way, all demons have a 100% Affinity to Rage unless otherwise noted.

The table for "Password" is hidden by default. Only add a Value if you have a password for the Original Demon data, and after the first line add a break.

Non-recruitable bosses should be indicated with the input "|Boss= -".

Coding

{{SMTSJstats
|Level= 
|Race= 
|Alignment= 
|HitPoints= 
|ManaPoints= 
|AttackType= 
|Strength= 
|Magic= 
|Vitality= 
|Agility= 
|Luck= 
|Physical= 
|Gun= 
|Fire= 
|Ice= 
|Electricity= 
|Wind= 
|Expel= 
|Curse= 
|Almighty= 
|Poison= 
|Paralyze= 
|Stone= 
|Strain= 
|Sleep= 
|Charm= 
|Mute= 
|Fear= 
|Bomb= 
|Rage= 
|Skill1= 
|Skill2= 
|Skill3= 
|D-Skill1= 
|D-Skill2= 
|D-Skill3= 
|Item1= 
|Item2= 
|Item3= 
|Password= 
}}