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Erinyes (Dungeons and Dragons): Difference between revisions

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==Combat==
==Combat==
Erinyes prefer to engage in combat from a distance. They use ''[[SRD:Charm Monster|charm monster]]'' to distract or disorganize their opponents, then rain down fiery arrows from above.
Erinyes prefer to engage in combat from a distance. They use ''charm monster'' to distract or disorganize their opponents, then rain down fiery arrows from above.


An erinyes’snatural weapons, as well as any weapons it wields, are treated as evil-aligned and lawful-aligned for the purpose of overcoming damage reduction.
An erinyes’snatural weapons, as well as any weapons it wields, are treated as evil-aligned and lawful-aligned for the purpose of overcoming damage reduction.

Latest revision as of 09:31, 30 March 2014

Erinyes
DDErinyes.jpg
Characteristics
Alignment Lawful Evil
Type Devil (Medium Outsider, Extraplanar)
Publication history
First appearance Monster Manual
Mythological origins Erinyes

For other uses of the word Succubus, see Succubus (disambiguation).


In the Dungeons & Dragons role-playing game, the Erinyes is a type of devil. Unlike other devils, Erinyes appear attractive to humans, resembling very comely women or men. An erinyes stands about 6 feet tall and weighs about 150 pounds. Erinyes speak Infernal, Celestial, and Draconic.


Description

The erinyes is a fallen angel that delivers death from her fiery bow. They are the devilish counterpart to the demonic Succubus.


Statistics

Size/Type Medium Outsider (Devil, Extraplanar, Evil, Lawful)
Hit Dice 9d8+45 (85 hp)
Initiative +5
Speed 30 ft. (6 squares), fly 50 ft. (good)
Armor Class 23 (+5 Dex, +8 natural), touch 15, flat-footed 18
Base Attack/Grapple +9/+14
Attack Longsword +14 melee (1d8+5/19–20) or
+1 flaming composite longbow (+5 str bonus)
+15 ranged (1d8+6/x3 plus 1d6 fire)
or rope +14 ranged (entangle)
Full Attack Longsword +14/+9 melee (1d8+5/19–20) or
+1 flaming composite longbow (+5 str bonus)
+15/+10 ranged (1d8+6/x3 plus 1d6 fire)
or rope +14 ranged (entangle)
Space/Reach 5 ft./5 ft.
Special Attacks Entangle, spell-like abilities, summon devil
Special Qualities Damage reduction 5/good, darkvision 60 ft., immunity to fire and poison,
resistance to acid 10 and cold 10, see in darkness, spell resistance 20,
telepathy 100 ft., true seeing
Saves Fort +11, Ref +11, Will +10
Abilities Str 21, Dex 21, Con 21, Int 14, Wis 18, Cha 20
Skills Concentration +17, Diplomacy +7, Escape Artist +17,
Hide +17, Knowledge (any two) +14, Listen +16, Move Silently +17,
Search +14, Sense Motive +16, Spot +16,
Survival +4 (+6 following tracks), Use Rope +5 (+7 with bindings)
Feats DodgeB, MobilityB, Point Blank Shot, Precise Shot,
Rapid Shot, Shot on the Run
Environment A lawful evil-aligned plane
Organization Solitary
Challenge Rating 8
Treasure Standard, plus rope and
+1 flaming composite longbow (+5 str bonus)
Alignment Always lawful evil
Advancement 10–18 HD (Medium)
Level Adjustment +7


Combat

Erinyes prefer to engage in combat from a distance. They use charm monster to distract or disorganize their opponents, then rain down fiery arrows from above.

An erinyes’snatural weapons, as well as any weapons it wields, are treated as evil-aligned and lawful-aligned for the purpose of overcoming damage reduction.

  • Entangle (Ex): Each erinyes carries a stout rope some 50 feet long that entangles opponents of any size as an animate rope spell (caster level 16th). An erinyes can hurl its rope 30 feet with no range penalty. Typically, an erinyes entangles a foe, lifts it into the air, and drops it from a great height.
  • Spell-Like Abilities: At will—greater teleport (self plus 50 pounds of objects only), charm monster (DC 19), minor image (DC 17), unholy blight (DC 19). Caster level 12th. The save DCs are Charisma-based.
  • Summon Devil (Sp): Once per day an erinyes can attempt to summon 2d10 lemures or 1d4 bearded devils with a 50% chance of success. This ability is the equivalent of a 3rd-level spell.
  • True Seeing (Su): Erinyes continuously use true seeing, as the spell (caster level 14th).


Publication History

The erinyes (lesser devil) first appeared under the "devil" heading in the original first edition Monster Manual (1977).[1]

The erinyes lesser baatezu appear in second edition in the Monstrous Compendium Volume Outer Planes Appendix (1991) under the "baatezu" heading,[2] and are also detailed under the "baatezu" heading in the first Planescape Monstrous Compendium Appendix (1994).[3]

The erinyes appears under the "devil" heading in the third edition Monster Manual (2000),[4] and in the revised 3.5 edition Monster Manual (2003).


References

  1. Gygax, Gary. Monster Manual (TSR, 1977)
  2. LaFountain, J. Paul. Monstrous Compendium Outer Planes Appendix. (TSR, 1991)
  3. Varney, Allen, ed. Planescape Monstrous Compendium Appendix (TSR, 1994)
  4. Cook, Monte, Jonathan Tweet, and Skip Williams. Monster Manual (Wizards of the Coast, 2000)


External Links