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Template:SMTNstats: Difference between revisions
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(Created page with "{|align="center" style="min-width:650px;text-align:center; border:2px solid #CC1100;border-radius:7px; clear:both; font-size:75%; font-family:verdana;" |- | {|class="customtab...") |
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{{!}}style="background:#e5e5e5;text-align:left;padding:0 5px"{{!}} {{#switch:{{lc:{{{Recruit|}}}}} | {{!}}style="background:#e5e5e5;text-align:left;padding:0 5px"{{!}} {{#switch:{{lc:{{{Recruit|}}}}} | ||
|yes|recruit=<abbr title="Can be recruited in normal battle or obtained from conventional fusion.">Normal recruit or fusion</abbr> | |yes|recruit=<abbr title="Can be recruited in normal battle or obtained from conventional fusion.">Normal recruit or fusion</abbr> | ||
|dark recruit=<abbr title="Can be obtained via conventional fusion or recruited in normal battle under Full Kagutsuchi with fair chance.">[ | |dark recruit=<abbr title="Can be obtained via conventional fusion or recruited in normal battle under Full Kagutsuchi with fair chance.">[Full Kagutsuchi recruitment or fusion</abbr> | ||
|dark=<abbr title="Can only be obtained via fusion. Open to non-recruitment conversation in normal battle."> | |dark=<abbr title="Can only be obtained via fusion. Open to non-recruitment conversation in normal battle.">Fusion only. Open to trading.</abbr> | ||
|fusion=<abbr title="Can only be obtained via conventional fusion."> | |fusion=<abbr title="Can only be obtained via conventional fusion.">Fusion only</abbr> | ||
|special|special fusion=<abbr title="Can only be obtained via special fusion."> | |special|special fusion=<abbr title="Can only be obtained via special fusion.">Special fusion only</abbr> | ||
|evolve|evolution=<abbr title="Can only be obtained via evolution from another demon."> | |evolve|evolution=<abbr title="Can only be obtained via evolution from another demon.">Evolution only</abbr> | ||
|evolve neutral|neutral evolution=<abbr title="Can be recruited in normal battle or obtained via evolution from another demon. Cannot be created via fusion.">Normal recruit or | |evolve neutral|neutral evolution=<abbr title="Can be recruited in normal battle or obtained via evolution from another demon. Cannot be created via fusion.">Normal recruit or evolution</abbr> | ||
|evolve dark|dark evolution=<abbr title="Can only be obtained via evolution from another demon. Cannot be created via fusion. Open to non-recruitment conversation in normal battle."> | |evolve dark|dark evolution=<abbr title="Can only be obtained via evolution from another demon. Cannot be created via fusion. Open to non-recruitment conversation in normal battle.">Evolution only. Open to trading.</abbr> | ||
|boss fusion=<abbr title="Can only be obtained via fusion after defeating it in boss battle."> | |boss fusion=<abbr title="Can only be obtained via fusion after defeating it in boss battle.">Fusion only after boss battle</abbr> | ||
|boss special|boss special fusion=<abbr title="Can only be obtained via special fusion after defeating it in boss battle."> | |boss special|boss special fusion=<abbr title="Can only be obtained via special fusion after defeating it in boss battle.">Special fusion only after boss battle</abbr> | ||
|boss evolve|boss evolution=<abbr title="Can only be obtained via evolution after defeating it in battle."> | |boss evolve|boss evolution=<abbr title="Can only be obtained via evolution after defeating it in battle.">Evolution only after boss battle</abbr> | ||
|dark boss fusion=<abbr title="Can only be obtained via fusion after defeating it in boss battle. Open to non-recruitment conversation in normal battle."> | |dark boss fusion=<abbr title="Can only be obtained via fusion after defeating it in boss battle. Open to non-recruitment conversation in normal battle.">Fusion only after boss battle. Open to trading.</abbr> | ||
|dark boss special fusion=<abbr title="Can only be obtained via special fusion after defeating it in boss battle. Open to non-recruitment conversation in normal battle."> | |dark boss special fusion=<abbr title="Can only be obtained via special fusion after defeating it in boss battle. Open to non-recruitment conversation in normal battle.">Special fusion only after boss battle. Open to trading.</abbr> | ||
|dark boss evolve=<abbr title="Can only be obtained via evolution after defeating it in battle. Open to non-recruitment conversation in normal battle."> | |dark boss evolve=<abbr title="Can only be obtained via evolution after defeating it in battle. Open to non-recruitment conversation in normal battle.">Evolution only after boss battle. Open to trading.</abbr> | ||
|samael=<abbr title="Can only be obtained via special fusion after defeating it in boss battle or choosing Shijima Reason after meeting with Ahriman in Kagutsuchi Tower.">Choose Shijima Reason or perform | |samael=<abbr title="Can only be obtained via special fusion after defeating it in boss battle or choosing Shijima Reason after meeting with Ahriman in Kagutsuchi Tower.">Choose Shijima Reason or perform special fusion only after boss battle.</abbr> | ||
|thor=<abbr title="Can only be obtained via fusion after defeating him at Tower of Kagutsuchi."> | |thor=<abbr title="Can only be obtained via fusion after defeating him at Tower of Kagutsuchi.">Fusion only after boss battle at Tower of Kagutsuchi</abbr> | ||
|bishamon=<abbr title="Can only be obtained via fusion after defeating him at Bandou Shrine."> | |bishamon=<abbr title="Can only be obtained via fusion after defeating him at Bandou Shrine.">Fusion only after boss battle at Bandou Shrine</abbr> | ||
|futomimi|sakahagi= | |futomimi|sakahagi=Fusion only after boss battle and completing the revival side quest. | ||
|raidou|dante=<abbr title="Can only be recruited in story plot.">Plot related</abbr> | |raidou|dante=<abbr title="Can only be recruited in story plot.">Plot related</abbr> | ||
|unique|exclusive|enemy|enemy only|enemy exclusive=Enemy only | |unique|exclusive|enemy|enemy only|enemy exclusive=Enemy only | ||
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{{!}}} | {{!}}} | ||
}} | }} | ||
{|class="customtable | {|class="customtable p4" width="100%" | ||
!colspan="4"| | !colspan="4"|List of Skills | ||
|- | |- | ||
!style="background:#e5e5e5"| Skill | !style="background:#e5e5e5;color:#000"|Skill | ||
!style="background:#e5e5e5; | {{#if:{{{Cost1<includeonly>|</includeonly>}}}|!style="width:50px;background:#e5e5e5;color:#000"{{!}}Cost }} | ||
!style="background:#e5e5e5"| Effect | !style="background:#e5e5e5;color:#000"|Effect | ||
{{#if:{{{ | {{#if:{{{Level1<includeonly>|</includeonly>}}}|!style="width:50px;background:#e5e5e5;color:#000"{{!}}Level }} | ||
|- | |- | ||
{{#if:{{{Skill1<includeonly>|</includeonly>}}}|{{# | {{#if:{{{Skill1<includeonly>|</includeonly>}}}|!style="background:#e5e5e5;color:#000"{{!}} {{{Skill1}}} | ||
{{#if:{{{Cost1<includeonly>|</includeonly>}}}|{{!}}style="color:#000"{{!}} {{{Cost1}}} }} | |||
{{!}}style="color:#000;text-align:left"{{!}} {{{Effect1}}} | |||
{{#if:{{{Level1<includeonly>|</includeonly>}}}|{{!}}style="color:#000"{{!}} {{{Level1}}}}} }} | |||
|- | |- | ||
{{#if:{{{Skill2<includeonly>|</includeonly>}}}|{{# | {{#if:{{{Skill2<includeonly>|</includeonly>}}}|!style="background:#e5e5e5;color:#000"{{!}} {{{Skill2}}} | ||
{{#if:{{{Cost2<includeonly>|</includeonly>}}}|{{!}}style="background:#e5e5e5;color:#000"{{!}} {{{Cost2}}} }} | |||
{{!}}style="background:#e5e5e5;color:#000;text-align:left"{{!}} {{{Effect2}}} | |||
{{#if:{{{Level2<includeonly>|</includeonly>}}}|{{!}}style="background:#e5e5e5;color:#000"{{!}} {{{Level2}}}}} }} | |||
|- | |- | ||
{{#if:{{{Skill3 | {{#if:{{{Skill3|}}}|!style="background:#e5e5e5;color:#000"{{!}} {{{Skill3}}} | ||
{{#if:{{{Cost3|}}}|{{!}}style="color:#000"{{!}} {{{Cost3}}} }} | |||
{{!}}style="color:#000;text-align:left"{{!}} {{{Effect3}}} | |||
{{#if:{{{Level3|}}}|{{!}}style="color:#000"{{!}} {{{Level3}}}}} }} | |||
|- | |- | ||
{{#if:{{{Skill4 | {{#if:{{{Skill4|}}}|!style="background:#e5e5e5;color:#000"{{!}} {{{Skill4}}} | ||
{{#if:{{{Cost4|}}}|{{!}}style="background:#e5e5e5;color:#000"{{!}} {{{Cost4}}} }} | |||
{{!}}style="background:#e5e5e5;color:#000;text-align:left"{{!}} {{{Effect4}}} | |||
{{#if:{{{Level4|}}}|{{!}}style="background:#e5e5e5;color:#000"{{!}} {{{Level4}}}}} }} | |||
|- | |- | ||
{{#if:{{{Skill5 | {{#if:{{{Skill5|}}}|!style="background:#e5e5e5;color:#000"{{!}} {{{Skill5}}} | ||
{{#if:{{{Cost5|}}}|{{!}}style="color:#000"{{!}} {{{Cost5}}} }} | |||
{{!}}style="color:#000;text-align:left"{{!}} {{{Effect5}}} | |||
{{#if:{{{Level5|}}}|{{!}}style="color:#000"{{!}} {{{Level5}}}}} }} | |||
|- | |- | ||
{{#if:{{{Skill6 | {{#if:{{{Skill6|}}}|!style="background:#e5e5e5;color:#000"{{!}} {{{Skill6}}} | ||
{{#if:{{{Cost6|}}}|{{!}}style="background:#e5e5e5;color:#000"{{!}} {{{Cost6}}} }} | |||
{{!}}style="background:#e5e5e5;color:#000;text-align:left"{{!}} {{{Effect6}}} | |||
{{#if:{{{Level6|}}}|{{!}}style="background:#e5e5e5;color:#000"{{!}} {{{Level6}}}}} }} | |||
|- | |- | ||
{{#if:{{{Skill7 | {{#if:{{{Skill7|}}}|!style="background:#e5e5e5;color:#000"{{!}} {{{Skill7}}} | ||
{{#if:{{{Cost7|}}}|{{!}}style="color:#000"{{!}} {{{Cost7}}} }} | |||
{{!}}style="color:#000;text-align:left"{{!}} {{{Effect7}}} | |||
{{#if:{{{Level7|}}}|{{!}}style="color:#000"{{!}} {{{Level7}}}}} }} | |||
|- | |- | ||
{{#if:{{{Skill8 | {{#if:{{{Skill8|}}}|!style="background:#e5e5e5;color:#000"{{!}} {{{Skill8}}} | ||
{{#if:{{{Cost8|}}}|{{!}}style="background:#e5e5e5;color:#000"{{!}} {{{Cost8}}} }} | |||
{{!}}style="background:#e5e5e5;color:#000;text-align:left"{{!}} {{{Effect8}}} | |||
{{#if:{{{Level8|}}}|{{!}}style="background:#e5e5e5;color:#000"{{!}} {{{Level8}}}}} }} | |||
|- | |- | ||
{{#if:{{{Skill9|}}}|{{# | {{#if:{{{Skill9|}}}|!style="background:#e5e5e5;color:#000"{{!}} {{{Skill9}}} | ||
{{#if:{{{Cost9|}}}|{{!}}style="color:#000"{{!}} {{{Cost9}}} }} | |||
{{!}}style="text-align:left"{{!}} {{{Effect9}}} | |||
{{#if:{{{Level9|}}}|{{!}}style="color:#000"{{!}} {{{Level9}}}}} }} | |||
|- | |- | ||
{{#if:{{{Skill10|}}}|{{# | {{#if:{{{Skill10|}}}|!style="background:#e5e5e5;color:#000"{{!}} {{{Skill10}}} | ||
{{#if:{{{Cost10|}}}|{{!}}style="background:#e5e5e5;color:#000"{{!}} {{{Cost10}}} }} | |||
{{!}}style="background:#e5e5e5;color:#000;text-align:left"{{!}} {{{Effect10}}} | |||
{{#if:{{{Level10|}}}|{{!}}style="background:#e5e5e5;color:#000"{{!}} {{{Level10}}}}} }} | |||
|- | |- | ||
{{#if:{{{Skill11|}}}|{{# | {{#if:{{{Skill11|}}}|!style="background:#e5e5e5;color:#000"{{!}} {{{Skill11}}} | ||
{{#if:{{{Cost11|}}}|{{!}}style="color:#000"{{!}} {{{Cost11}}} }} | |||
{{!}}style="color:#000;text-align:left"{{!}} {{{Effect11}}} | |||
{{#if:{{{Level11|}}}|{{!}}style="color:#000"{{!}} {{{Level11}}}}} }} | |||
|- | |- | ||
{{#if:{{{Skill12|}}}|{{# | {{#if:{{{Skill12|}}}|!style="background:#e5e5e5;color:#000"{{!}} {{{Skill12}}} | ||
{{#if:{{{Cost12|}}}|{{!}}style="background:#e5e5e5;color:#000"{{!}} {{{Cost12}}} }} | |||
{{!}}style="background:#e5e5e5;color:#000;text-align:left"{{!}} {{{Effect12}}} | |||
{{#if:{{{Level12|}}}|{{!}}style="background:#e5e5e5;color:#000"{{!}} {{{Level12}}}}} }} | |||
|- | |- | ||
{{#if:{{{Skill13|}}}|{{# | {{#if:{{{Skill13|}}}|!style="background:#e5e5e5;color:#000"{{!}} {{{Skill13}}} | ||
{{#if:{{{Cost13|}}}|{{!}}style="color:#000"{{!}} {{{Cost13}}} }} | |||
{{!}}style="color:#000;text-align:left"{{!}} {{{Effect13}}} | |||
{{#if:{{{Level13|}}}|{{!}}style="color:#000"{{!}} {{{Level13}}}}} }} | |||
|- | |- | ||
{{#if:{{{Skill14|}}}|{{# | {{#if:{{{Skill14|}}}|!style="background:#e5e5e5;color:#000"{{!}} {{{Skill14}}} | ||
{{#if:{{{Cost14|}}}|{{!}}style="background:#e5e5e5;color:#000"{{!}} {{{Cost14}}} }} | |||
{{!}}style="background:#e5e5e5;color:#000;text-align:left"{{!}} {{{Effect14}}} | |||
{{#if:{{{Level14|}}}|{{!}}style="background:#e5e5e5;color:#000"{{!}} {{{Level14}}}}} }} | |||
|- | |- | ||
{{#if:{{{Skill15|}}}|{{# | {{#if:{{{Skill15|}}}|!style="background:#e5e5e5;color:#000"{{!}} {{{Skill15}}} | ||
{{#if:{{{Cost15|}}}|{{!}}style="color:#000"{{!}} {{{Cost15}}} }} | |||
{{!}}style="color:#000;text-align:left"{{!}} {{{Effect15}}} | |||
{{#if:{{{Level15|}}}|{{!}}style="color:#000"{{!}} {{{Level15}}}}} }} | |||
|- | |||
{{#if:{{{Skill16|}}}|!style="background:#e5e5e5;color:#000"{{!}} {{{Skill16}}} | |||
{{#if:{{{Cost16|}}}|{{!}}style="background:#e5e5e5;color:#000"{{!}} {{{Cost16}}} }} | |||
{{!}}style="background:#e5e5e5;color:#000;text-align:left"{{!}} {{{Effect16}}} | |||
{{#if:{{{Level16|}}}|{{!}}style="background:#e5e5e5;color:#000"{{!}} {{{Level16}}}}} }} | |||
|- | |||
{{#if:{{{Skill17|}}}|!style="background:#e5e5e5;color:#000"{{!}} {{{Skill17}}} | |||
{{#if:{{{Cost17|}}}|{{!}}style="color:#000"{{!}} {{{Cost17}}} }} | |||
{{!}}style="color:#000;text-align:left"{{!}} {{{Effect17}}} | |||
{{#if:{{{Level17|}}}|{{!}}style="color:#000"{{!}} {{{Level17}}}}} }} | |||
|- | |||
{{#if:{{{Skill18|}}}|!style="background:#e5e5e5;color:#000"{{!}} {{{Skill18}}} | |||
{{#if:{{{Cost18|}}}|{{!}}style="background:#e5e5e5;color:#000"{{!}} {{{Cost18}}} }} | |||
{{!}}style="background:#e5e5e5;color:#000;text-align:left"{{!}} {{{Effect18}}} | |||
{{#if:{{{Level18|}}}|{{!}}style="background:#e5e5e5;color:#000"{{!}} {{{Level18}}}}} }} | |||
|- | |||
{{#if:{{{Skill19|}}}|!style="background:#e5e5e5;color:#000"{{!}} {{{Skill19}}} | |||
{{#if:{{{Cost19|}}}|{{!}}style="color:#000"{{!}} {{{Cost19}}} }} | |||
{{!}}style="color:#000;text-align:left"{{!}} {{{Effect19}}} | |||
{{#if:{{{Level19|}}}|{{!}}style="color:#000"{{!}} {{{Level19}}}}} }} | |||
|- | |||
{{#if:{{{Skill20|}}}|!style="background:#e5e5e5;color:#000"{{!}} {{{Skill20}}} | |||
{{#if:{{{Cost20|}}}|{{!}}style="background:#e5e5e5;color:#000"{{!}} {{{Cost20}}} }} | |||
{{!}}style="background:#e5e5e5;color:#000;text-align:left"{{!}} {{{Effect20}}} | |||
{{#if:{{{Level20|}}}|{{!}}style="background:#e5e5e5;color:#000"{{!}} {{{Level20}}}}} }} | |||
|- | |||
{{#if:{{{Skill21|}}}|!style="background:#e5e5e5;color:#000"{{!}} {{{Skill21}}} | |||
{{#if:{{{Cost21|}}}|{{!}}style="color:#000"{{!}} {{{Cost21}}} }} | |||
{{!}}style="color:#000;text-align:left"{{!}} {{{Effect21}}} | |||
{{#if:{{{Level21|}}}|{{!}}style="color:#000"{{!}} {{{Level21}}}}} }} | |||
|- | |||
{{#if:{{{Skill22|}}}|!style="background:#e5e5e5;color:#000"{{!}} {{{Skill22}}} | |||
{{#if:{{{Cost22|}}}|{{!}}style="background:#e5e5e5;color:#000"{{!}} {{{Cost22}}} }} | |||
{{!}}style="background:#e5e5e5;color:#000;text-align:left"{{!}} {{{Effect22}}} | |||
{{#if:{{{Level22|}}}|{{!}}style="background:#e5e5e5;color:#000"{{!}} {{{Level22}}}}} }} | |||
|- | |||
{{#if:{{{Skill23|}}}|!style="background:#e5e5e5;color:#000"{{!}} {{{Skill23}}} | |||
{{#if:{{{Cost23|}}}|{{!}}style="color:#000"{{!}} {{{Cost23}}} }} | |||
{{!}}style="color:#000;text-align:left"{{!}} {{{Effect23}}} | |||
{{#if:{{{Level23|}}}|{{!}}style="color:#000"{{!}} {{{Level23}}}}} }} | |||
|- | |||
{{#if:{{{Skill24|}}}|!style="background:#e5e5e5;color:#000"{{!}} {{{Skill24}}} | |||
{{#if:{{{Cost24|}}}|{{!}}style="color:#000"{{!}} {{{Cost24}}} }} | |||
{{!}}style="color:#000;text-align:left"{{!}} {{{Effect24}}} | |||
{{#if:{{{Level24|}}}|{{!}}style="color:#000"{{!}} {{{Level24}}}}} }} | |||
|- | |||
{{#if:{{{Skill25|}}}|!style="background:#e5e5e5;color:#000"{{!}} {{{Skill25}}} | |||
{{#if:{{{Cost25|}}}|{{!}}style="color:#000"{{!}} {{{Cost25}}} }} | |||
{{!}}style="color:#000;text-align:left"{{!}} {{{Effect25}}} | |||
{{#if:{{{Level25|}}}|{{!}}style="color:#000"{{!}} {{{Level25}}}}} }} | |||
|} | |||
|} | |} | ||
<includeonly></includeonly> | |||
<noinclude>'''''Please use this Template only for | <noinclude>'''''Please use this Template only for Shin Megami Tensei III: Nocturne ''''' | ||
{{-}} | {{-}} | ||
==Using this Template== | ==Using this Template== |
Latest revision as of 12:05, 20 January 2015
|
Please use this Template only for Shin Megami Tensei III: Nocturne
Using this Template
The table for "List of Skills" may list 12 skills at maximum. Copy the coding of
"|Skill1= |Level1="
and switch the numbers to "2", "3", "4", "5", "6" or "7" etc. when applicable.
Non-recruitable bosses should be indicated with the input "|Boss= -".
{{SMTNstats |Quote= |Level= |Race= |HP= |MP= |Str= |Mgc= |Vit= |Agi= |Luc= |Strong= |Void= |Drain= |Repel= |Weak= |Recruit= |evolved from= |evolves into= |special fusion= |special conversation= |Enemy= (Any entry will remove the "level" column in list of skills.) |Skill1= |Level1= |Skill2= |Level2= }} |