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Template:P2stats2: Difference between revisions
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!style="background:#e5e5e5"{{!}}{{#switch:{{lc:{{{Unknown Power<noinclude>|attack</noinclude>}}}}} | !style="background:#e5e5e5"{{!}}{{#switch:{{lc:{{{Unknown Power<noinclude>|attack</noinclude>}}}}} | ||
|attack type|attack-type|attack|Attack|Attack-type=Attack Type | |attack type|attack-type|attack|Attack|Attack-type=Attack Type | ||
!style="background:#e5e5e5; | !style="background:#e5e5e5;" {{!}} Deals <abbr style{{=}}"border-bottom:1px dotted #8B668B; cursor:help;" title="Equipper has 'Great' affinity with the Persona">500</abbr> or <abbr style{{=}}"border-bottom:1px dotted #8B668B; cursor:help; " title="Equipper has 'Good' affinity with the Persona">250</abbr> non-elemental damage to all enemies. | ||
|defense type|defense-type|defense|Defense|Defense-type|Protection|protection|Protection-type|protection-type=Defense Type | |defense type|defense-type|defense|Defense|Defense-type|Protection|protection|Protection-type|protection-type=Defense Type | ||
{{!}}<abbr style{{=}}"border-bottom:1px dotted #8B668B; cursor:help;" title="Equipper has 'Great' affinity with the Persona">Reflects</abbr> or <abbr style{{=}}"border-bottom:1px dotted #8B668B; cursor:help;" title="Equipper has 'Good' affinity with the Persona">nullifies</abbr> the incoming attack. | {{!}}<abbr style{{=}}"border-bottom:1px dotted #8B668B; cursor:help;" title="Equipper has 'Great' affinity with the Persona">Reflects</abbr> or <abbr style{{=}}"border-bottom:1px dotted #8B668B; cursor:help;" title="Equipper has 'Good' affinity with the Persona">nullifies</abbr> the incoming attack. | ||
|assist type|assist-type|assist|Assist|Assist-type=Assist Type | |assist type|assist-type|assist|Assist|Assist-type=Assist Type | ||
!style="background:#e5e5e5; | !style="background:#e5e5e5;"{{!}}Bestows Tarukaja + Makakaja <abbr style{{=}}"border-bottom:1px dotted #8B668B; cursor:help;" title="Only applicable when the equipper has 'Great' affinity with the Persona">(or Rakukaja + Samakaja in addition)</abbr>. | ||
|recovery type|recovery-type|recovery|Recovery|Recovery-type=Recovery Type | |recovery type|recovery-type|recovery|Recovery|Recovery-type=Recovery Type | ||
{{!}}Fully recovers HP <abbr style{{=}}"border-bottom:1px dotted #8B668B; cursor:help;" title="Only applicable when the equipper has 'Great' affinity with the Persona">(or removes ailment in addition)</abbr>. | {{!}}Fully recovers HP <abbr style{{=}}"border-bottom:1px dotted #8B668B; cursor:help;" title="Only applicable when the equipper has 'Great' affinity with the Persona">(or removes ailment in addition)</abbr>. |
Revision as of 12:05, 19 January 2015
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Using this template
Please use this template for all Persona 2 (Innocent Sin and Eternal Punishment) personas and demons.
Use "|SP= |Returns= |Bonus= " for personas and "|HP= |Normal= |Rare= " for demons (ie, only put the relevant information for each, and as the areas that differ between persona and demon information will not show up without the information in the template)
Quote, Ptalk, Profile, Material, Type/Description, and any Skills/FSkills will not show if left blank, in addition to SP, Bonus, Return, HP, Normal, and Rare.
If the rank at which a skill shows up is known, input it with "|Skill(number)= |Effect(number)= "; for any skills where the rank is unknown, input it with "|Skill(number)?= |Effect(number)?= " where the number is the next number after the last known skill, and it will simply display "?" for the skill number. Mutation skills and Rumor skills are still input with "|SkillM= |EffectM= " and "|SkillR= |EffectR= " (Also note, when a persona gains a Rumor skill, the demon version learns it as well.)
If a Persona has two Rank 1 skills, input the second with "|Skill1b= |Effect1b= "
The number of cards required to summon a persona is input with "|Cards= ", while any material card required is input with "|Material= "
For Personas and Demons from PSP versions of Innocent Sin and Eternal Punishment, use the inputs "|SW= |RN= ", etc, to input resistances like they are on their in-game stat sheets (PSP versions only); for Personas and Demons from the PSX versions, use the inputs "|Reflects= |Absorbs= |Void= |Weak= " etc, to input the resistances; do not use the PSP style if the data is from the PSX version; input the stats in the way that they appear on their in-game stat sheets. Any Personas with the "Boost" affinity, such as Lakshmi, are indicated with the "|Boost= " input (PSX Eternal Punishment only).
For demons from Eternal Punishment and Personas without Unknown Powers listed, use "|EP= -" (or with any input) so that the correct colors, links, and categories are used. For Bosses from either game, indicate with "|Boss= -".
Unknown Powers come in the following types: Attack, Defense, Assist, Recovery, Revival, Special
The inputs below are split into "Persona" and "Demon" for ease of use. For examples of how the template will appear when in use, see the bottom of the page.
Coding
Persona Inputs: {{P2stats |Image= |Quote= |Arcana= |Lv= |Type= |Bonus= |Return= |Traits= |SP= |Atk= |Def= |MAtk= |MDef= |STR= |VIT= |DEX= |AGL= |LCK= |SW= |RN= |SK= |TH= |HV= |FI= |WT= |WI= |ER= |IC= |EL= |NC= |LI= |DK= |AL= |NR= |MN= |Profile= |Cards= |Material= |Type1= |Description1= |Skill1= |Effect1= |Skill2?= |Effect2?= |Skill3?= |Effect3?= |Skill4?= |Effect4?= |Skill5?= |Effect5?= |SkillM= |EffectM= |SkillR= |EffectR= |FSkill1= |FEffect1?= |Prereq1?= }} Eternal Punishment-Only |Boost= |Reflect= |Absorb= |Void= |Strong= |Weak= |Unknown Power= |EP= - ------------- Demon Inputs: {{P2stats |Image= |Quote= |Arcana= |Lv= |Type= |Normal= |Rare= |Traits= |HP= |Atk= |Def= |MAtk= |MDef= |STR= |VIT= |DEX= |AGL= |LCK= |SW= |RN= |SK= |TH= |HV= |FI= |WT= |WI= |ER= |IC= |EL= |NC= |LI= |DK= |AL= |NR= |MN= |Profile= |Skill1= |Effect1= |Skill2= |Effect2= |Skill3= |Effect3= |Skill4= |Effect4= |SkillR= |EffectR= }} Eternal Punishment-Only |Reflect= |Absorb= |Void= |Strong= |Weak= |EP= - Bosses Only (Both games) |Boss= - |
Examples
For Personas Template:P2stats
For Demons Template:P2stats
Eternal Punishment style Template:P2stats