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|}{{#if: {{NAMESPACE}} ||<includeonly></includeonly> }}
|}{{#if: {{NAMESPACE}} ||<includeonly></includeonly> }}
<noinclude>
<noinclude>
==Using this template==
'''Please use this template for all ''Persona 2'' (''Innocent Sin'' and ''Eternal Punishment'') personas and demons.'''


Use "|SP= |Returns= |Bonus= " for personas and "|HP= |Normal= |Rare= " for demons (ie, only put the relevant information for each, and as the areas that differ between persona and demon information will not show up without the information in the template)
Quote, Ptalk, Profile, Material, Type/Description, and any Skills/FSkills will not show if left blank, in addition to SP, Bonus, Return, HP, Normal, and Rare.
If the rank at which a skill shows up is known, input it with "|Skill(number)= |Effect(number)= "; for any skills where the rank is unknown, input it with "|Skill(number)?= |Effect(number)?= " where the number is the next number after the last known skill, and it will simply display "?" for the skill number.  Mutation skills and Rumor skills are still input with "|SkillM= |EffectM= " and "|SkillR= |EffectR= "  (Also note, when a persona gains a Rumor skill, the demon version learns it as well.)
If a Persona has two Rank 1 skills, input the second with "|Skill1b= |Effect1b= "
The number of cards required to summon a persona is input with "|Cards= ", while any material card required is input with "|Material= "
For Personas and Demons from PSP versions of ''Innocent Sin'' and ''Eternal Punishment'', use the inputs "|SW= |RN= ", etc, to input resistances like they are on their in-game stat sheets (PSP versions '''only'''); for Personas and Demons from the PSX versions, use the inputs "|Reflects= |Absorbs= |Void= |Weak= " etc, to input the resistances; do '''not''' use the PSP style if the data is from the PSX version; input the stats in the way that they appear on their in-game stat sheets.  Any Personas with the "Boost" affinity, such as Lakshmi, are indicated with the "|Boost= " input (PSX ''Eternal Punishment'' only).
For demons from ''Eternal Punishment'' and Personas without Unknown Powers listed, use "|EP= -" (or with any input) so that the correct colors, links, and categories are used.  For Bosses from either game, indicate with "|Boss= -".
Unknown Powers come in the following types:  Attack, Defense, Assist, Recovery, Revival, Special
The inputs below are split into "Persona" and "Demon" for ease of use.
For examples of how the template will appear when in use, see the bottom of the page.
==Coding==
{| style="float:left; "
|
<pre>
Persona Inputs:
{{P2stats
|Image=
|Quote=
|Arcana=
|Lv=
|Type=
|Bonus=
|Return=
|Traits=
|SP=
|Atk=
|Def=
|MAtk=
|MDef=
|STR=
|VIT=
|DEX=
|AGL=
|LCK=
|SW=
|RN=
|SK=
|TH=
|HV=
|FI=
|WT=
|WI=
|ER=
|IC=
|EL=
|NC=
|LI=
|DK=
|AL=
|NR=
|MN=
|Profile=
|Cards=
|Material=
|Type1=
|Description1=
|Skill1=
|Effect1=
|Skill2?=
|Effect2?=
|Skill3?=
|Effect3?=
|Skill4?=
|Effect4?=
|Skill5?=
|Effect5?=
|SkillM=
|EffectM=
|SkillR=
|EffectR=
|FSkill1=
|FEffect1?=
|Prereq1?=
}}
Eternal Punishment-Only
|Boost=
|Reflect=
|Absorb=
|Void=
|Strong=
|Weak=
|Unknown Power=
|EP= -
-------------
Demon Inputs:
{{P2stats
|Image=
|Quote=
|Arcana=
|Lv=
|Type=
|Normal=
|Rare=
|Traits=
|HP=
|Atk=
|Def=
|MAtk=
|MDef=
|STR=
|VIT=
|DEX=
|AGL=
|LCK=
|SW=
|RN=
|SK=
|TH=
|HV=
|FI=
|WT=
|WI=
|ER=
|IC=
|EL=
|NC=
|LI=
|DK=
|AL=
|NR=
|MN=
|Profile=
|Skill1=
|Effect1=
|Skill2=
|Effect2=
|Skill3=
|Effect3=
|Skill4=
|Effect4=
|SkillR=
|EffectR=
}}
Eternal Punishment-Only
|Reflect=
|Absorb=
|Void=
|Strong=
|Weak=
|EP= -
Bosses Only (Both games)
|Boss= -
</pre>
|}
{{-}}
==Examples==
For Personas
{{P2stats
|Image=
|Quote= For Personas
|Arcana=
|Lv= Lv
|Type= Type
|Bonus= Bonus
|Return= Returns
|Traits= Personality Traits
|Ptalk= <abbr title="Summary of what happens">Talks*</abbr>
|SP= SP
|Atk= Atk
|Def= Def
|MAtk= MAtk
|MDef= MDef
|STR= St
|VIT= Vi
|DEX= Dx
|AGL= Ag
|LCK= Lu
|SW= -
|RN= -
|SK= -
|TH= -
|HV= -
|FI= -
|WT= -
|WI= -
|ER= -
|IC= -
|EL= -
|NC= -
|LI= -
|DK= -
|AL= -
|NR= -
|MN= -
|Profile= Persona's Profile
|Cards= x
|Material= Material
|Type1= Story
|Description1= Acquired at the start of the game
|Skill1= Agi
|Skill2?= Bufu
|Skill3= Frei
|Skill4?= Zio
|FSkill1= Armageddon
}}
For Demons
{{P2stats
|Image=
|Quote= For Demons
|Arcana=
|Lv= Lv
|Type= Type
|Normal= Common Drop
|Rare= Rare Drop
|Traits= Personality
|Ptalk= <abbr title="Summary of what happens">Talks*</abbr>
|HP= HP
|Atk= Atk
|Def= Def
|MAtk= MAtk
|MDef= MDef
|STR= St
|VIT= Vi
|DEX= Dx
|AGL= Ag
|LCK= Lu
|SW= -
|RN= -
|SK= -
|TH= -
|HV= -
|FI= -
|WT= -
|WI= -
|ER= -
|IC= -
|EL= -
|NC= -
|LI= -
|DK= -
|AL= -
|NR= -
|MN= -
|Profile= Demon profile
|Skill1= Garu
|Skill2= Megido
|SkillR= Dangerous Garula
|EffectR= Seems different from a normal Garula...
}}
''Eternal Punishment'' style
{{P2stats
|Image=
|Quote= For Eternal Punishment
|Arcana=
|Lv= Lv
|Type= Type
|Bonus= Bonus
|Return= Returns
|Traits= Personality Traits
|Ptalk= <abbr title="Summary of what happens">Talks*</abbr>
|SP= SP
|Atk= Atk
|Def= Def
|MAtk= MAtk
|MDef= MDef
|STR= St
|VIT= Vi
|DEX= Dx
|AGL= Ag
|LCK= Lu
|Reflect= Water
|Absorb= Ice
|Void= Holy, Dark
|Strong= -
|Weak= Fire
|Unknown Power= Recovery-type
|Skill1= Garu
|Effect1= Light Wind damage (1 foe)
|Skill2= Megido
|Effect2= Light Almighty damage (all foes)
|FSkill1= Armageddon
}}


[[Category:Stat Templates]]
[[Category:Stat Templates]]
</noinclude>
</noinclude>

Revision as of 12:07, 19 January 2015

{{{Image}}}
"{{{Quote}}}"
Arcana Level Type Bonus Normal Returns Rare
{{{Arcana}}}
Exclusive to {{{Exclusive}}} Traits {{{Traits}}} Ptalk {{{Ptalk}}}
{{{Profile}}}
HP Atk Def MAtk MDef St Vi Dx Ag Lu
Sw Rn Sk Th Hv Fi Wt Wi Er Ic El Nc Li Dk Al Nr Mn
Summon Information
Tarot Cards {{{Arcana}}} Cards Material Card {{{Material}}} Card
{{{Type1}}} {{{Description1}}}
List of Skills
Rank Skill Effect
1 {{{Skill1}}} {{{Effect1}}}
2 {{{Skill2}}} {{{Effect2}}}


Script error: No such module "Skills".Script error: No such module "Skills".Script error: No such module "Skills".
Unique Fusion Spells
Fusion Effect Order/Skill
Unknown Power
Attack Type Deals 500 or 250 non-elemental damage to all enemies.