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Template:SMTSJstats: Difference between revisions
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|style="background:#e5e5e5"| {{{Level|}}} | |style="background:#e5e5e5"| {{{Level|}}} | ||
|style="background:#e5e5e5"| {{#switch:{{{Race|}}}|Prime={{{Race|}}}|#default= {{#ifexist:{{{Race<includeonly>|</includeonly>}}} Race|{{{Race}}}|{{{Race}}}}} }} | |style="background:#e5e5e5"| {{#switch:{{{Race|}}}|Prime=[[Element|{{{Race|}}}]]|#default= {{#ifexist:{{{Race<includeonly>|</includeonly>}}} Race|[[{{{Race}}} Race|{{{Race}}}]]|{{{Race}}}}} }} | ||
|style="background:#e5e5e5"| {{{Alignment|}}} | |style="background:#e5e5e5"| {{{Alignment|}}} | ||
|style="background:#e5e5e5"| {{{HitPoints|}}} | |style="background:#e5e5e5"| {{{HitPoints|}}} |
Revision as of 12:03, 20 January 2015
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Please use this Template only for Shin Megami Tensei: Strange Journey Demons
Using this Template
Please use this table for Shin Megami Tensei: Strange Journey Demons only.
The Elements Values should be expressed with Percentages or with generic terms like "Strong", "Null", etc. if the exact percentage is unknown. Ailments should be addresed the same way, all demons have a 100% Affinity to Rage unless otherwise noted.
The table for "Password" is hidden by default. Only add a Value if you have a password for the Original Demon data, and after the first line add a break.
Non-recruitable bosses should be indicated with the input "|Boss= -".
Coding
{{SMTSJstats |Level= |Race= |Alignment= |HitPoints= |ManaPoints= |AttackType= |Strength= |Magic= |Vitality= |Agility= |Luck= |Physical= |Gun= |Fire= |Ice= |Electricity= |Wind= |Expel= |Curse= |Almighty= |Poison= |Paralyze= |Stone= |Strain= |Sleep= |Charm= |Mute= |Fear= |Bomb= |Rage= |Skill1= |Skill2= |Skill3= |D-Skill1= |D-Skill2= |D-Skill3= |Item1= |Item2= |Item3= |Password= }} |