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Succubus (Guardians)

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For other uses of the word Succubus, see Succubus (disambiguation).


Guardians was a collectible card game created by Keith Parkinson and Luke Peterschmidt, published by Friedlander Publishing Group (FPG) between 1995 and 1996. The game was noted for the quality of its artwork. Some of the artists involved in the game included: Keith Parkinson, Mike Ploog, Don Maitz, Brom, James Warhola, Den Beauvais, Darrell K. Sweet, Larry Elmore, Ken Kelly, Chris Achilleos, Tim Bradstreet, Richard Hescox, Mark Poole, Rowena Morrill, Shaw, and Wilson Keith Elmore. This game was translated in French, German, Dutch and Hungarian. The game also had a series of expansion sets that included: Guardians Revised Edition, Dagger Isle, Drifter's Nexus and Necropolis Park.

The aim of the game was a battle between two (or more) Vierkuns or Guardians for the control of a kingdom constructed of territories: the disputed lands. To win, you must, helped by your creatures, eliminate your adversary within their stronghold or otherwise occupy all of the territories of the kingdom. Each Vierkun has a stronghold, more or less powerful creatures, terrains which give an advantage to certain creatures, shields to protect the creatures that move in the kingdom, magical objects and spells.

There are 3 types of creatures in Guardians: the Mortals (cards with a white board), the Elementals (cards with a grey board) and the Externals (cards with a black board). The Mortals are stronger when fighting against Elementals, the Elementals are stronger when meeting Externals and the Externals are more dangerous facing Mortals.


In this game was a Succubus card.

Game Summary

  • Designer: Keith Parkinson and Luke Peterschmidt
  • Publisher: Friedlander Publishing Group
  • Players: 2-4
  • Age range: 12+
  • Playing time: Approx 45 min
  • Random chance: Some
  • Skills required: Card playing, Arithmetic, Basic Reading Ability


Succubus Card

External links