On November 27th, 2022, the 8,000th article was added to the SuccuWiki!

Di Arelyn

From SuccuWiki - The Wiki of the Succubi
Revision as of 13:57, 7 June 2014 by TeraS (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Di Arelyn
DiArelyn.jpg
The Succubus Di Arelyn
Series Dungeons and Dragons
First appearance Lomba Greyhawk
Created by MToscan
Game information
Gender Female
Race Succubus
Class Medium Outsider
(Chaotic, Demon,
Evil, Extraplanar)
Alignment Chaotic Evil
Setting Greyhawk

For other uses of the word Succubus, see Succubus (disambiguation).


Di Arelyn is a Succubus character for the Greyhawk campaign world set in the Dungeons and Dragons role playing game. Little information was given for her personality, appearance, and goals, but there were statistics listed. Her true Succubus form is that of a raven haired woman with tanned skin, jet black horns, tail and wings.


Description

Di Arelyn can be described as the best example of the worst that Succubi can be. She is intelligent and patient, more than willing to create intricate plans which can take centuries to unfold to her advantage. She prefers to work in the shadows behind those that are in power, she pulling their strings and making them dance to her tune.

While she enjoys masquerading as others, her true form is that of a raven haired woman with tanned skin, jet black horns, tail and wings. Her most striking feature are her empty white eyes which sen to glow with an internal power. When she is in another form and using her charm or other persuasive powers, her eyes transform from what would be "normal" to her featureless white orbs.

She has ensnared many in her travels, making them her thralls and almost anyone, male or female in any given area she appears in could be under her control. The only way to be sure is to look for Di Arelyn's mark on their bodies, usually located on one of their calves.


Statistics

The Succubus Di Arelyn
Name Di Arelyn
Type Succubus
Sub-Type Medium outsider (chaotic, demon, evil, extraplanar)
Alignment Chaotic Evil
CR 7
XP 3,200
Init +3
Senses Darkvision 60 ft., detect good
Perception +21
Armour Class 20
Movement touch 13, flat-footed 17 (+3 Dex, +7 natural)
hp 84 (8d10+40)
Fort +7
Ref +9
Will +10
DR 10/cold iron or good
Immune electricity, fire, poison
Resist acid 10, cold 10
SR 18
Speed 30 ft., fly 50 ft. (average)
Melee 2 claws +11 (1d6+1)
Special Attacks Energy drain, profane gift
Abilities Str 13, Dex 17, Con 20, Int 18, Wis 14, Cha 27
Base Atk +8
CMB +11
CMD 22
Feats Agile Maneuvers, Combat Reflexes, Iron Will, Weapon Finesse
Skills Bluff +27, Diplomacy +19, Disguise +19, Escape Artist +11, Fly +14,
Intimidate +16, Knowledge (local) +15, Perception +21, Sense Motive +13,
Stealth +14
Racial Modifiers +8 Bluff, +8 Perception
Languages Abyssal, Celestial, Common, Draconic; tongues, telepathy 100 ft.
Special Qualities Change Shape (alter self, Small or Medium humanoid)
Environment Any (Abyss)
Organization Solitary, pair, or harem (3–12)
Treasure Double
Spell-Like Abilities (CL 12th)
Constant detect good, tongues
At will charm monster (DC 22), detect thoughts (DC 20), ethereal jaunt (self plus 50 lbs. of objects only),
suggestion (DC 21), greater teleport (self plus 50 lbs. of objects only), vampiric touch
1/day dominate person (DC 23), summon (level 3, 1 babau 50%)
  • Energy Drain (Su): A succubus drains energy from a mortal she lures into an act of passion, such as a kiss. An unwilling victim must be grappled before the succubus can use this ability. The succubus's kiss bestows one negative level. The kiss also has the effect of a suggestion spell, asking the victim to accept another act of passion from the succubus. The victim must succeed on a DC 22 Will save to negate the suggestion. The DC is 22 for the Fortitude save to remove a negative level. These save DCs are Charisma-based.
  • Profane Gift (Su): Once per day as a full-round action, a succubus may grant a profane gift to a willing humanoid creature by touching it for 1 full round. The target gains a +2 profane bonus to an ability score of his choice. A single creature may have no more than one profane gift from a succubus at a time. As long as the profane gift persists, the succubus can communicate telepathically with the target across any distance (and may use her suggestion spell-like ability through it). A profane gift is removed by dispel evil or dispel chaos. The succubus can remove it as well as a free action (causing 2d6 Charisma drain to the victim, no save).


Ecology

Among the demon hordes, a succubus can often rise to incredible heights of power through her manipulations and sensual charms, and many a demonic war has raged due to the subtle machinations of such creatures. A succubus is formed from the souls of particularly lustful and rapacious evil mortals.


External Links