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Devilish Lineage
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Game background | |
---|---|
Title(s) | Devilish Lineage |
Type | Inherited |
Effects | Character has some aspects of a Cambion in their makeup |
Source | D&D Wiki |
Design details | |
First appearance | D&D Wiki |
Settings | Dungeons and Dragons 4th Edition |
Devilish Lineage refers to an aspect that a character in the 4th Edition of the Dungeons and Dragons role playing game may have in their makeup.
Description
This feat can be used with the Dungeons and Dragons 4th Edition rules with regards to Cambions. In this case, one of the character's parents had the heredity of a devil, and they have inherited some of their power.
Statistics
- Prerequisite: 1st level, non-cambion (but have a cambion parent/grandparent)
- Benefit: Depending on your class, you get the use of the Triumphant Blood or Soul Cloak encounter powers (this power cannot be retrained, and remains for the life of the character). You do not gain the devil keyword, but are considered a devil for the purpose of effects that relate to creature origin.
- Special: Creatures with this feat also have some form of physical characteristic that shows their diabolic heritage (ie. small horns, red skin color, etc.). As well you may take feats that have Cambion as a prerequistie as long as you meet any other requirement (excluding Cambion Flight).
Triumphant Blood
- Devilish Lineage Racial Power
- The blood of your enemies heals you.
- Encounter: Healing
- Free Action: Personal
- Effect: The first time an enemy is bloodied by one of your attacks you heal 5 + your Constitution modifier hit points.
- Special: Must have a class that draws from the Martial, Primal, Ki, or Psionic power sources.
Soul Cloak
- Devilish Lineage Racial Power
- A cloak of soul energy shields you.
- Encounter
- Standard Action:Personal
- Effect: You gain a +2 bonus to AC and Reflex defenses against Ranged attacks.
- Sustain Minor: You are Slowed while sustaining this power.
- Special: Must have a class that draws from the Arcane, Divine, Elemental, or Shadow power sources.
Cambion Flight
Your bat-like wings grant you flight.
- Prerequisite: Cambion
- Benefit: Your wings grant you fly 8 (clumsy) as a form of movement. You must land at the end of this movement.