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Succubus: An Adult Tabletop RPG

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Succubus: An Adult Roleplaying Game
SuccubusRPGCover.png
Succubus: An Adult Roleplaying Game Cover
Designer(s) ManofDawnLight
Publisher(s) Smashwords
Publication date July 28, 2015
Genre(s) Adult Fantasy Roleplaying
Language(s) English
System(s) 1D30
Players 2 or more
Age range Adult
Setup time 30 minutes
Playing time Variable
Random chance Dice Roll
Skill(s) required Reading, Writing
Material(s) required Dice, Pen, Paper
Media type PDF, Mobi, ePub
Website Smashwords Page

For other uses of the word Succubus, see Succubus (disambiguation).


Succubus: An Adult Roleplaying Game is a 1D30 based roleplaying game created by ManofDawnLight and published by Smashwords. The game is available as a free download in various electronic formats.

The game is adult themed in which players can roleplay as various sex demons, including succubi, or as humans upon whom the various demons are attracted to. Players create a character sheet which includes their individual powers and abilities. Once in play, characters seek out other characters, whether human or not, and using various methods, claim their souls in the game. The system of play follows a one roll, one dice system for simplicity.


Overview

  • Title: Succubus: An Adult Roleplaying Game
  • Author: ManofDawnLight
  • Published By: Smashwords
  • Length: 81 Pages
  • Format: eBook
  • ASIN: 9781311756190
  • Publishing Date: July 28, 2015


Game Summary

Gameplay focuses on the creation of a character, generally some kind of sex demon, but not necessarily a Succubus. As described in the game, players act as if "...you are sex. You are an animal. You are evil. You represent all that which we fear to release, and you can and will force others to enjoy their feared desires too."[1] Once the character is generated, the actual gameplay is very fluid and be taken in whatever direction players wish to. Many different scenarios are possible, besides the obvious one of a sexual encounter. Accordingly, there are many aspects to the succubi and players choose where the gameplay will go.

Game System

All rolls of any kind within the game are based on a single roll of a D30 dice. This is significantly different from that found in other role playing games such as Dungeons and Dragons. The game author believes this a means to simplify gameplay and accelerate decision points in the game.

Character Generation

Sample Character Sheet

Players are given a character sheet which has a number of traits, knowledges and resources. Humans are limited in the levels to which they can rise to. The maximum level is 10, the average is 6. Succubi and other sex demons in the game exceed these levels easily. Within each area, there are sub-levels to be generated these are fully explained within the rules book.

  • Traits: Overall Character Qualities. There are ten as follows: Allure, Willpower, Intelligence, Instincts, Wits, Beauty, Resilience, Strength, Agility and Senses.
  • Knowledges: Level of experience that indicates the amount of knowledge a character will have. Examples include: Dancing, Disguise, Law, Politics and Sciences.
  • Resources: Financial and other world assets which support the character. This would include such things as: Money, Property, Worshippers and Cults.


Game Universe

The game author provides a very detailed description of the game universe within which players are set in. A history of the coming of angels and demons is told, the results of the creation of Hell and its aspects, and then the work focuses upon the history of the succubi up until the present day. However, in short, the purpose of the succubi is to claim souls for themselves, to increase their power and standing in Hell by doing so. There is also a detailed list of well known beings, their personalities, physical description and so forth. In this game universe, there is a Lilith, described as the first of the Succubi who is beholden to their King, Asmodeus, within the game universe known as the Prince of Lust.


Sourcebooks

At the time of the core rules release, there were no other sourcebooks available, however the game author suggested that in the future there was the possibility of them being created. As the universe is relatively open to change, the characters are not set in stone, and there is a good deal of allowance for the creativity of players to alter the game to their liking, addition information for the game can be constructed easily.


References

  1. Succubus: An Adult Roleplaying Game Rulebook, Page 4


Game Review

The following review was originally published by Tera on her Blog, A Succubi's Tale on September 13, 2015


The game is adult themed in which players can roleplay as various sex demons, including succubi, or as humans upon whom the various demons are attracted to. Players create a character which includes their individual powers and abilities. Once in play, succubi characters seek out other characters, whether human or not, and using various methods, claim their souls in the game. The system of play follows a one roll, one dice system for simplicity as the author believes that speeding up the game is a good idea and using a system like Dungeons and Dragons is a slowing force in keeping the game moving.

Gameplay focuses on the creation of a character, generally some kind of sex demon, but not necessarily a Succubus. As described in the game, players act as if “…you are sex. You are an animal. You are evil. You represent all that which we fear to release, and you can and will force others to enjoy their feared desires too.” Once the character is generated, the actual gameplay is very fluid and be taken in whatever direction players wish to. Many different scenarios are possible, besides the obvious one of a sexual encounter. Accordingly, there are many aspects to the succubi and players choose where the gameplay will go.

The game author provides a very detailed description of the game universe within which players are set in. A history of the coming of angels and demons is told, the results of the creation of Hell and its aspects, and then the work focuses upon the history of the succubi up until the present day. However, in short, the purpose of the succubi is to claim souls for themselves, to increase their power and standing in Hell by doing so. There is also a detailed list of well known beings, their personalities, physical description and so forth. In this game universe, there is a Lilith, described as the first of the Succubi who is beholden to their King, Asmodeus, within the game universe known as the Prince of Lust.

The thing about this game is that succubi are stated to be evil beings and there’s really no other option in how to play them. I think that’s a shame as, at least from my perspective, doing so limits players and their characters. Even Dungeons and Dragons allowed for one succubus to become a Paladin, and be “good” though it was a battle for her to do so.

I just think that’s much more interesting a character to play than one who’s focus is just on approaching another character, pulling them aside, and then having sex with them until they consume their souls and move onwards. Yes, that is one sort of character, but they don’t all have to be that way.

However, setting aside that issue, I think the universe that the author created for this game is very well done, is very detailed, the description of the universe runs well over 30 pages, and I found it fascinating. Just to see how the author has changed certain well know names, such as Lilith for one, is striking and does make one think about how they would be in this game universe.

While the game rules are clear, and seem to be relatively simple to follow, there are a scattering of spelling mistakes here and there, mainly appearing in the flavour text. They are minor and do not really take anything away from the stories told in them. It is very clear from these short stories, or hot flashes, the intent of the succubi and how evil they are in this game universe as well. Still, I feel like there’s too much emphasis on the succubi being stereotypical in their main needs which doesn’t quite ring true with the character outlines offered towards the latter part of the book.

Still, there is the possibility of changing the basic universe, to warp it to the will of the players in whatever way they wish to. Things are not set in stone, there are options and I think that’s a very promising thing. It is a rich universe to play in, it should be used to the fullest.

Four out of five pitchforks.

An interesting game universe which has some quirks in it that gave me pause. But things are changeable and that interested me more.


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