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Succubus (Mabinogi)
Succubus | |
---|---|
Mabinogi character | |
Mabinogi Succubus Art | |
First appearance | Mabinogi |
First game | Mabinogi |
Fictional profile | |
Succubus appears in 1-person Rabbie dungeons and is a Boss in the game as well |
Mabinogi | |
---|---|
Developer(s) | devCAT |
Publisher(s) | Nexon Korea |
Platform(s) | Microsoft Windows |
Release date(s) |
|
Genre(s) | Fantasy MMORPG |
Mode(s) | MMORPG |
Media/Digital distribution | Download |
For other uses of the word Succubus, see Succubus (disambiguation).
Succubi in the Mabinogi online role-playing game by Nexon are a type of Boss character that is encountered in the game by players. Succubi appear in 1-person Rabbie dungeons. They confuse players with sweet, pleasant poetry and a wide range of skills. There are many different types of Succubi: Black Succubus, Red Succubus, Black Succubus (Advanced), Red Succubus (Advanced), Yellow Succubus, Pink Succubus and White Succubus.
Description
“ | You... You found your way here... I've always been alone... ...always lonely... Please come close... I'd like to spend this time... with no one else but you... |
” |
—Black Succubus |
“ | Why... Why do you stop there? I have been waiting so long for you... I have been waiting for you with all my heart.. Please come closer. I'm curious to see how you look. |
” |
—Red Succubus |
Succubi are female humanoid demons aligned with the fomors. They use their assets at hand to seduce and trick humans into dropping their guard. They are one of the few monsters that can speak. What they say is based on their aggro state and type of succubus. Succubi also have facial reactions based on their speech while tends to hide the skills she loads.
Succubi have randomly generated facial and hair features. The features of the Succubi are randomly generated, leading to different appearances when encountering them. Succubi only spawn when there are a certain amount of players in Rabbie Dungeon. This varies by the pass used to enter the dungeon.
If a player is in normal mode when confronting a succubus, she will notice the player, talk, and walk around them. After a while she will use a Normal Attack. This process repeats itself. If a player is in combat mode, she will aggressively aggro instead.
Succubi drop aggro rather quickly compared to other monsters. All succubi visibly lose pieces of clothing when attacked. This depends on the type of succubus and the skill used against them.
Advanced succubi will attempt to use any of their skills to force the player into combat mode, including Windmill.
Defeating a succubus grants "the Succubus Slayer" title. Taming a succubus via Taming Wild Animals, Control of Darkness, Magical Music, or Enthralling Performance grants the "who Seduced a Succubus" title.
Succubus Battle Tactics
Whether the succubus is red or black, the technique is the same. These attacks also work with incubi as well.
Icebolt-Counter
- Start with Smash-Icebolt. or two Icebolts. (Shoot at maximum range.)
- If using 2 Icebolts, activate counter after the 2nd icebolt.
- If starting with Smash, run back a little bit before using Icebolt.
- Icebolt after Counterattack. Activate Counterattack again immediately.
- Charge Icebolt, run back a little bit, and Icebolt-Counterattack repeatedly.
Pure Firebolt
- Constantly load/execute Firebolt.
- You can firebolt it continuously without the need to have a high rank firebolt, they do activate mana reflector HOWEVER it does knock them back which gives you ample time even at Rank F to charge and execute firebolt.
- Then, run back a little more and release Firebolt, and repeat. This is to prevent Succubus getting closer to you.
Pure Smash
- Requires at least Rank F Smash
- Smash Succubus.
- As soon as Succubus starts charging magic or Defense, Smash her and repeat.
Hit and Run
- Requires at least Rank F Firebolt or Rank F Smash or Rank F Magnum Shot
- Charge Firebolt or Smash or Magnum Shot and hit Succubus. Proceed to run quickly back.
- Once Succubus de-aggroes, repeat.
- It must return to the vicinity of its original position before it will de-aggro, if it is attacked while it's walking back it will counter with a Normal Attack.
Fire-Ice Counter
- Requires at least Rank F Firebolt, Icebolt and Counterattack
- Charge Firebolt and launch it at Succubus.
- Immediately charge Icebolt and launch it. The Succubus should ping blue and charge towards the player.
- Quickly activate Counterattack and let the Succubus run into it. Repeat.
- Note: Icebolt can be replaced with Lightning Bolt if preferred.
Fire-Lightning-Windmill Loop
- Can be done with all skills with Rank F.
- Start with Firebolt.
- Cast Lightning Bolt.
- Try to mix in Windmill or do it Lightning Bolt-Firebolt.
- If Succubus/Incubus tries to cast magic, Run or summon a pet to interrupt it.
- Note: LigheningBolt cannot be replaced by IceBolt
Succubi
Black Succubus
Black Succubus | ||
Field Location: None Dungeon: Rabbie Normal (Solo Boss) |
Melee Hits: 3 Melee Damage: 30-60 Ranged Damage: N/A Running Speed: Normal Detection Speed: Fast Detection Range: Medium Aggressive: Yes Aggression: Single Element: None | |
Hit Points: 510 Def. (Prot.): 25 (30%) Experience: 1,000 Gold: None Critical: Unknown Combat Power: 1610 |
Drops Equipment: Weapons: Wooden Stick Suffix: Lightning Misc: Dungeon Pass: Rabbie Basic Fomor Pass Potions: Black Youth Potion Pages: Book on Thunder-Page 4 Patterns / Manuals: Long Glossy Leather Coat Herbs: Mana Herb Potions: MP 30 Potion Miscellaneous: Alby Battle Arena Coin Score Scroll | |
Skills Used: Smash, Counter, Defense, InstinctiveReaction, HeavyStander, ManaDeflector, NaturalShield, LightningBolt, Icebolt, Firebolt | ||
Notes: Only spawns when there is only one player in Rabbie Dungeon prior to opening the boss door, otherwise Goblin Archers and Gold Goblins appear instead. Players who have left may return by dropping the same item used to enter the dungeon after the succubus is spawned. Using Counterattack against her causes her to visually lose clothing. Can perform N+1. | ||
Advice: SmashMill is effective if she is lured or pushed into a corner |
Red Succubus
Red Succubus | ||
Field Location: None Dungeon: Rabbie Basic (Solo Boss) |
Melee Hits: 3-4 Melee Damage: 30-40 Ranged Damage: N/A Running Speed: Normal Detection Speed: Fast Detection Range: Medium Aggressive: Yes Aggression: Single Element: None | |
Hit Points: 730 Def. (Prot.): 31 (29%) Experience: 1,450 Gold: 681-1,239 Critical: Unknown Combat Power: 2800 |
Drops Equipment: Mini Leather Dress Misc: Dungeon Pass: Fiodh Intermediate Fomor Pass for Two Potions: Red Potion Pages: Book on Fireball - 9th Page Book on Thunder - 4th Page Tailoring Patterns: Ella's Vest Skirt Herbs: Mana Herb Potions: HP 30 Potion Miscellaneous: Magical Golden Thread | |
Skills Used: Smash, Counter, Defense, HeavyStander, ManaDeflector, NaturalShield, LightningBolt, Icebolt, Firebolt | ||
Notes: Only spawns when there is only one player in Rabbie Dungeon prior to opening the boss door, otherwise Lycanthropes appear instead. Using Counterattack against her causes her to visually lose clothing. Essentially a stronger Black Succubus. | ||
Advice: None |
Black Succubus (Advanced)
Black Succubus (Advanced) | ||
Field Location: None Dungeon: Rabbie Advanced (Solo or Party of 6-8 Boss) Rabbie Advanced for Two (Boss) |
Melee Hits: 3 Melee Damage: 100-150 Ranged Damage: N/A Running Speed: Normal Detection Speed: Fast Detection Range: Medium Aggressive: Yes Aggression: Multi Element: None | |
Hit Points: ~3,000 Def. (Prot.): ? (50%) Experience: 2,800 (+300) Gold: None Critical: Unknown Combat Power: 4000 |
Drops Equipment: Weapons: Wooden Stick Suffix: Lightning Misc: Miscellaneous: Succubus Dress Collection Book Vol. 1 Score Scroll Black Youth Potion | |
Skills Used: Smash, Windmill, Counter, Defense, HeavyStander, ManaDeflector, NaturalShield, LightningBolt, Icebolt, Firebolt | ||
Notes: Has a high wound rate. Usually does not fall for Play Dead. Hitting her with a Critical Counterattack causes a Black Succubus Top to drop. Hitting her with Fireball afterward causes a Black Succubus Skirt to drop. The succubus must survive in order for her items to drop. The pieces will only drop in Rabbie Advanced. However, she can still be stripped in Rabbie Advanced for Two by using by using Counterattack. | ||
Advice: Use Icebolt to lure her away from others to avoid Multi-Aggro. Use Defense or Counterattack to prevent heavy damage and wound. However, Defense is risky unless you are sure you can tank the damage. |
Red Succubus (Advanced)
Red Succubus (Advanced) | ||
Field Location: None Dungeon: Rabbie Advanced (Boss of 1~5 party members) Rabbie Advanced for Three (Boss) |
Melee Hits: 3 Melee Damage: 100-150 Ranged Damage: N/A Running Speed: Normal Detection Speed: Fast Detection Range: Medium Aggressive: Yes Aggression: Multi Element: None | |
Hit Points: ~3,000 Def. (Prot.): 16 (50%) Experience: 3,200 (+200) Gold: None Critical: Unknown Combat Power: 4000 |
Drops Equipment: Weapons: Wooden Stick Suffix: Lightning Misc: Potions: Red Potion Miscellaneous: Rabbie Battle Arena Coin Magic Powder Score Scroll Succubus Dress Collection Book Vol. 2 | |
Skills Used: Smash, Windmill, Counter, Defense, HeavyStander, ManaDeflector, NaturalShield, LightningBolt, Icebolt, Firebolt | ||
Notes: Has a high wound rate. Usually does not fall for Play Dead. Hitting her with a Critical Smash causes a Red Succubus Top to drop. Hitting her with a Thunder afterward causes a Red Succubus Skirt to drop. The succubus must survive in order for her items to drop. Has an ensemble effect with Pink Succubus, increasing ?. | ||
Advice: Lure her away from the others with Icebolt to avoid Multi-Aggro. Use Defense or Counterattack to prevent heavy damage and wound. However, Defense is risky unless you are sure you can tank the damage. |
Yellow Succubus
Yellow Succubus | ||
Field Location: None Dungeon: Rabbie Advanced (Boss of 1~5 party members) Rabbie Advanced for Two (Boss) Rabbie Advanced for Three (Boss) |
Melee Hits: 3 Melee Damage: 60-100 Ranged Damage: N/A Running Speed: Normal Detection Speed: Fast Detection Range: Medium Aggressive: Yes Aggression: Multi Element: None | |
Hit Points: 2,000-3,000? Def. (Prot.): ? (~40-60(?)%) Experience: 2,800 (+250) Gold: None Critical: Unknown Combat Power: 4000 |
Drops Equipment: Weapons: Wooden Stick Suffix: Lightning Instruments: Lute Suffix: Counter Misc: Potions: Red Potion Yellow Young Potion Pages: Book on Ice Spear - 2nd Page Books: Succubus Dress Collection Book Vol. 1 - 4 Herbs: Mana Herb Miscellaneous: Score Scroll | |
Skills Used: Smash, Windmill, Counter, Defense, HeavyStander, ManaDeflector, NaturalShield, LightningBolt, Thunder, PlayingInstrument, MagicalMusic | ||
Notes: Plays Magical Music. Possesses a Lute, Ukulele, or Mandolin, and may cycle between her weapons. Hitting her with a Critical Lightning Bolt causes a Yellow Succubus Shoulder Adornment to drop. Hitting her with a Critical Smash afterward causes Yellow Succubus Boots to drop. A Critical Counterattack will also cause her instrument to drop. The succubus must survive in order for her items to drop. Only seems to use Thunder when she drops her instrument. Usually does not fall for Play Dead. Prefers to use Lightning Bolt over melee attacks. | ||
Advice: Use Smash when she is playing music or cycling between her weapons. Lure her away from the others with Icebolt to avoid Multi-Aggro. |
Pink Succubus
Pink Succubus | ||
Field Location: None Dungeon: Rabbie Advanced (Solo Boss) |
Melee Hits: 3 Melee Damage: 100-150 Ranged Damage: N/A Running Speed: Normal Detection Speed: Fast Detection Range: Medium Aggressive: Yes Aggression: Multi Element: None | |
Hit Points: ~3,000 Def. (Prot.): 17 (60%) Experience: 3,000 (+300) Gold: 1,000-3,000 Critical: Unknown Combat Power: 4000 |
Drops Equipment: None Misc: Herbs: Mana Herb Miscellaneous: Rabbie Battle Arena Coin Score Scroll | |
Skills Used: Smash, Windmill, Counter, Defense, HeavyStander, ManaDeflector, NaturalShield, PoisonAttack, LightningBolt, Icebolt, Firebolt | ||
Notes: Does not attack until her HP is lowered below 66%. She will keep her distance while loading Defense and Counterattack when her HP is over 66%. She will retaliate when Defense is loaded, regardless of her HP. Usually does not fall for Play Dead. Hitting her with a Critical Firebolt causes a Pink Succubus Top to drop. Hitting her with a Critical Smash afterward causes a Pink Succubus Skirt to drop. The succubus must survive in order for her items to drop. Has an ensemble effect with Red Succubus, increasing ?. | ||
Advice: Deal with her after defeating all of the other succubi. Use Defense or Counterattack to prevent heavy damage and Poison. |
White Succubus
White Succubus | ||
Field Location: None Dungeon: Rabbie Advanced (Solo Boss) |
Melee Hits: 3-4 Melee Damage: 60-100 Ranged Damage: N/A Running Speed: Normal Detection Speed: Fast Detection Range: Medium Aggressive: Yes Aggression: Multi Element: None | |
Hit Points: 2,000-3,000 Def. (Prot.): ? (~50-60%) Experience: 2,800 (+400) Gold: None Critical: Unknown Combat Power: 4000 |
Drops Equipment: Weapons: Healing Wand Suffix: Counter Wooden Stick Suffix: Lightning Misc: Potions: MP 30 Potion Miscellaneous: Score Scroll | |
Skills Used: Smash, Windmill, Counter, Defense, Healing, ElfRanged, MagnumShot, AdvancedHeavyStander, HeavyStander, ManaDeflector, NaturalShield, Icebolt | ||
Notes: Taking her out should be top priority. Immune to magic attacks. Usually does not fall for Play Dead. Cycles between a sword to attack and a Healing Wand to cast Healing on other injured monsters, however she may still attack with her wand. Prefers to use Healing over attacking. Hitting her with a Critical Smash causes a White Succubus Shoulder Adornment to drop. Hitting her with a Critical Firebolt afterward causes White Succubus Boots to drop. Hitting her with a critical Counterattack afterward causes her Healing Wand to drop. The succubus must survive in order for her items to drop. | ||
Advice: Attack her when she casts Healing. Lure her away from the others with Icebolt to avoid Multi-Aggro. |
Gallery
See Also